All the rules for Mechcommander Multiplayer Gameplay

Ninjutsu

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Staff member
  • STOCK: BUY MECHS AND PILOTS - NO MODIFYING
  • CBBR: BUY MECHS AND PILOTS AND VEHICLES BEFORE MODDING
  • CHASSIS BOAT BLANKET RULE, buy your stuff but you're not allowed to sell weapons to buy another chassis. If i rp only gives enough for 2 madcats and a thor, you cant sell shit and buy a madcat, you stay with the only chassis the original rp can afford for you like stock. Your not allowed to sell sensors or anything to buy refits or vehicles
  • CHASSIS: buy mechs pilots 1st, then u mod, short range is 4/6 medium 4/6 lr is 8/10
  • LANCE OR FG LANCE: 1 light, 1 medium, 1 heavy, 1 assault
  • 3 ULLER A - 1 MADCAT - STOCK
  • 4/6 - 4 of the same weapons allowed in one range, but no more than 6 weapons overall in that range
  • 6/8 - 6 of the same weapons allowed in one range, but no more than 8 weapons overall in that range




(Extra note: AO = Artillery on, MO = Mines on, PO = Probes on. NN = no nothing, no mines, probes, artillery allowed)
 
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